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OFFICIAL KNOWLEDGE ARCHIVE // SHARD 01

Learn the Nexus.
Build your second life.

A living guide to every major system, from your first mission to player companies, master-crafted gear, seasonal combat, and the seven-person Key Home convergence.

Begin with the New Arrival guideBrowse all articles
Start Here5

The core loop, resources, and first priorities.

Character Growth5

Permanent stats, education, careers, homes, and specialization.

Combat5

PvP, equipment, risk, recovery, and the Arena.

Economy6

Ryo, markets, businesses, industry, and player-made gear.

World Systems5

Story missions, portals, worlds, and civic services.

Community3

Guilds, residents, safety, and the living shard.

GUIDE LIBRARY

Find an answer

Search by system, resource, location, or gameplay question.

01ECONOMY // 7 MIN READ

Ryo, Banking, and the Economy

How money enters and leaves the shard, why on-hand Ryo is risky, and how to plan long-term spending.

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02ECONOMY // 5 MIN READ

The Nexus Exchange

Listings, completed-sale prices, buy orders, resident demand, masterwork auctions, merchant reputation, and safer market decisions.

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03ECONOMY // 8 MIN READ

Crafting and Player-Made Gear

Recipes, education requirements, materials, quality, traits, commissions, and why the best equipment is player-created.

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04ECONOMY // 9 MIN READ

Player Companies and Industry

How businesses, employees, facilities, production, freight, contracts, investment, and shares connect.

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05ECONOMY // 6 MIN READ

The Key Home Convergence

The seven-master ritual required to create the singular late-game Key Home.

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06ECONOMY // 5 MIN READ

Economy Observatory

How to read completed-trade volume, liquidity, resident participation, inflation sinks, and market concentration.

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