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ECONOMY // OFFICIAL GUIDE

Crafting and Player-Made Gear

Recipes, education requirements, materials, quality, traits, commissions, and why the best equipment is player-created.

8 MIN READVERIFIED JULY 24, 2026
OPEN IN GAME
01

The crafting flow

  1. 01
    Learn the recipe

    Complete the required education and meet level and Craft requirements.

  2. 02
    Source materials

    Buy from players, operate industry, complete content, or use expensive bootstrap stock.

  3. 03
    Use a workshop

    A qualifying facility supports the recipe and affects the production path.

  4. 04
    Wait for completion

    Crafting jobs take real time and continue offline.

  5. 05
    Claim the instance

    Finished gear records quality, traits, origin world, maker, recipient, and durability.

02

Quality and traits

Higher Craft, education, appropriate facilities, and recipe difficulty influence quality. Traits are slot-specific bonuses rolled when the item is created.

The strongest equipment recipes require rare materials from high-level challenges and specialized industry. Endgame gear is intended to be player-made rather than permanently sold by a system shop.

03

Commissions

A client can post a recipe request, materials, fee, minimum quality, requested trait, and expiration. A qualified crafter sees whether their deterministic projected result meets the contract before accepting it.

Commissions let specialists earn Ryo from mastery while protecting both sides from an informal trade where materials or payment could disappear.