Your active residence
Every player begins with a basic Nexus residence. Purchasing a property adds it to your portfolio and makes it available as the active home.
Only the active property's base effects and installed upgrades determine your current morale capacity and recovery multiplier.
Four upgrade tracks
| Track | Primary effect | Visual role |
|---|---|---|
| Sleep | Improves restorative living conditions | Bed and private rest area |
| Living | Raises comfort and long-term morale | Furniture and common space |
| Recovery | Improves HP and morale recovery | Medical and training support |
| Atmosphere | Adds morale and prestige | Lighting, decor, and environmental identity |
Interior progression
Enter a property to view its rooms. Installed upgrade tiers change room artwork, fixtures, labels, and functional readouts so an improved home is visible rather than only numerical.
Property prices and upgrades are major long-term Ryo sinks. Buy them after maintaining combat supplies, education tuition, and an emergency reserve.
